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Five skills have been cut out from the game ( Fallout and Fallout 2 had 18 skills). First Aid and Doctor have been integrated into Medicine, Throwing and Traps have been merged into Explosives, Steal integrated into Sneak, and both Outdoorsman and Gamble have been removed completely. The maximum level the player can achieve is level 20 (which is to be raised to 30 after purchase of the third DLC installment, along with the ability to continue your game after the main story missions are complete). The Traits from the previous Fallout installments were combined with Perks in Fallout 3, and the player can choose a new Perk each time after gaining a level.Ī dynamic facet of gameplay is that firearms wear out from use over time.
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As a weapon degenerates, its damage is reduced and it loses accuracy. However, worn-out firearms of the same type can be combined to make more reliable and powerful weapons. Weapon schematics can also be found and used to create various devices, such as the Rock-It Launcher that can fire various items such as lunchboxes and stuffed animals, or the bottlecap mine, made out of a Vault-Tec lunchbox, cherry bombs, a sensor module and bottle caps. Along with equipping various weapons, the player can also utilize different armors and clothing that may have effects that can alter various skills. For example, a pair of mechanic's coveralls may boost the player's repair skill while it is worn. Armor and clothing come in two main parts for the head and body, allowing a player to wear different combinations of hats and armor as well as masks and facial clothing, which can be worn with hats. Also, a player's inventory has a specified weight limit, preventing a player from carrying too many items. Story-related or essential items like Ammunition have no weight, due to the developer not wishing to bog down inventory management. The player character's weight limit can be increased by increasing the Strength stat in SPECIAL. The player can have a maximum party of three, consisting of themselves, Dogmeat, and a single non-player character. In addition to having Dogmeat in one's party, it is possible to send him out on his own to search for items such as weapons and ammunition, radiation medicine, and stimpaks. Dogmeat can be killed during the game if the player misuses him or places him in a severely dangerous situations such as leading him into the deathclaw sanctuary. He cannot be replaced, unless one has the Broken Steel add on, in which a perk can be chosen that allows recruiting Dogmeat's puppy ( Puppies!).
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STEAM NOW SHOWING FALLOUT 3 PRODUCT KEY SERIES